Treyarch
14 games · first release 2008 · latest Oct 23, 2026
Reviews
842,616
64% positive (weighted)
Owners (est.)
~28M
sum of estimates
Revenue (est.)
~$369M
gross, lifetime
Creator reach
582 videos
460 YouTubers · 1.3M Twitch h / 30 d
| Game | Role | Released | Price | Reviews | Owners (est.) | Revenue (est.) | Playing | Followers | YT | TW |
|---|---|---|---|---|---|---|---|---|---|---|
Call of Duty® |
developer | 2022-10-28 | — | 432,109 55% | ~13M | — | 131,194 | 729,174 | 22 | — |
Call of Duty®: Black Ops III |
developer | 2015-11-06 | $59.99 | 159,072 88% | ~4.8M | ~$157M | 2,622 | 433,991 | 9 | 100 |
Call of Duty®: Warzone™ |
developer | 2022-11-16 | Free | 51,760 30% | ~1.6M | — | 14 | — | 4 | 2 |
Call of Duty: World at War |
developer | 2008-11-18 | $19.99 | 46,021 92% | ~2.8M | ~$30.4M | 283 | 94,760 | 3 | 47 |
Call of Duty®: Modern Warfare® II |
developer | 2022-10-23 | $69.99 | 28,214 46% | ~846K | ~$32.6M | 2,610 | 21,824 | 5 | 64 |
Call of Duty®: Black Ops II |
developer | 2012-11-12 | $39.99 | 23,393 86% | ~1.4M | ~$30.9M | 90 | 159,525 | 6 | 100 |
Call of Duty®: Black Ops |
developer | 2010-11-09 | $39.99 | 22,413 91% | ~1.3M | ~$29.6M | 288 | 87,182 | 1 | 100 |
Call of Duty®: Modern Warfare® III |
developer | 2023-11-10 | $69.99 | 22,307 48% | ~669K | ~$25.8M | 2,786 | 15,009 | 3 | 100 |
Call of Duty®: Black Ops Cold War |
developer | 2023-03-08 | $59.99 | 22,302 79% | ~669K | ~$22.1M | 198 | 38,308 | 0 | 100 |
Call of Duty®: Black Ops 6 |
developer | 2024-11-01 | $69.99 | 14,462 45% | ~434K | ~$16.7M | 1,109 | 2,076 | 2 | 100 |
Call of Duty®: Modern Warfare® 4 |
developer | 2026-10-23 | $69.99 | 12,044 70% | ~361K | ~$13.9M | 0 | — | 9 | 100 |
Call of Duty®: Black Ops 7 |
developer | 2025-11-21 | $69.99 | 4,511 37% | ~135K | ~$5.2M | 0 | — | 0 | 100 |
Call of Duty®: Vanguard |
developer | 2023-03-08 | $59.99 | 4,252 67% | ~128K | ~$4.2M | 45 | 18,221 | 0 | 36 |
Call of Duty: Black Ops III - Multiplayer Starter Pack |
developer | TBA | $14.99 | 110 53% | ~3.3K | ~$27.2K | 0 | — | — | — |
Owners and revenue are estimates (how); company totals are rebuilt nightly from the Steam catalogue. Contact details are never shown — studios are reached through SteamRadar messages.













