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Joc Acces anticipat Aplicația 2658040

Responding

Visionary Studios · lansat pe 31 mar. 2026

Responding is an upcoming open-world Emergency Services simulator sandbox that offers a realistic and in-depth Police, Fire, and EMS experience that is set in a fictional version of New York State.

Magazinul Steam
Promovează

Responding

Apare în partea de sus a listei de dezvoltatori, cu insigna galbenă „Promovat” — până la 5 jocuri odată, prin rotație. Clicurile duc direct la pagina jocului din magazinul Steam.

Perioadă

Nu ai nevoie de cont — chitanța și confirmarea ajung aici. Cu un cont gratuit pe această adresă poți urmări și afișările și clicurile în timp real.

Plată securizată prin Stripe. Promovarea începe imediat ce plata e confirmată și se eliberează un loc.

Contactează dezvoltatorul Urmărește Date actualizate acum 18 ore · Căutat pe YouTube acum 2 zile
Preț
24,99 $
magazinul din SUA
Recenzii
44%
442 · Mixte
Jucători acum
1
măsurat acum 10 ore
Vârf 24 h
1
maxim înregistrat 1
Urmăritori
—
hubul comunității Steam
Proprietari (estim.)
~13,3K
6,6K – 21,2K
Venituri (estim.)
~182K $
brut, total · cum se calculează
Activitate YouTube
3
videoclipuri · 30 z
10
creatori
90,3K
vizualizări · 1 an
Activitate Twitch
—
spectatori medii · 30 z
—
ore vizionate · 30 z
—
streameri · 30 z

Informații produs

din PICS-ul Steam · citit acum 3 ore
Număr de schimbare
40.919.176 · văzut acum 3 ore
Build public
26.647.013 · 13 nov. 2026 (acum 3 ore)
Sisteme de operare
windows
Arhitectură
64 de biți
Mărime instalare
14 GB · descărcare 13 GB
Dosar de instalare
Responding
Suport controler
—
Metacritic
—
Stare lansare
lansat
Comunitate
hub

Steam Deck

Neacceptat

Testat pe 23 oct. 2026, pe buildul 25.571.886

  • ✕SteamOS nu acceptă acest titlu

Ramuri · 1

fiecare build pe care Steam îl oferă pentru această aplicație
RamurăBuildActualizatDescriere
public 26.647.01313 nov. 2026 · acum 3 ore

Istoric builduri

fiecare id de build văzut pe o ramură (istoricul începe cu prima noastră citire)
BuildRamurăLansatVăzut prima dată
26.647.013public 13 nov. 2026, 15:39acum 3 ore
26.324.665public 30 oct. 2026, 13:58acum 3 zile

Depozite · 3

conținutul ramurii publice
DepozitNumeOSLimbăDLC / partajatDimensiuneDescarcăManifest
2658041 windows 64 de biți 14 GB13 GB 4818520789428611920
228989 windows partajat din #228980 ——
228990 windows partajat din #228980 ——

Opțiuni de lansare · 1

ExecutabilOSDescriere
Responding.exe windows 64 de biți

Limbi · 15

LimbăInterfațăAudio completSubtitrări
Cehă ✓——
Olandeză ✓——
Franceză ✓——
Germană ✓——
Poloneză ✓——
Engleză ✓✓✓
Italiană ✓——
Rusă ✓——
Spaniolă ✓——
Turcă ✓——
Japoneză ✓——
Chineză simplificată ✓——
Chineză tradițională ✓——
Ucraineană ✓——
Portugheză ✓——

Pachete · 1

toate pachetele
SubNumeFacturarePreț
952485Responding Magazin sau cheie CD $24.99

Bundle-uri · 0

toate bundle-urile
Nu face parte din niciun bundle cunoscut.

Numere de schimbare

toate schimbările
#40.919.176 · acum 3 ore#40.917.257 · acum 3 ore#40.913.493 · acum 5 ore

Actualizări · note de actualizare

Anunțuri Steam marcate ca note de actualizare, legate de buildul public pe care l-au urmat
toate jocurile →
CândNotăBuildDimensiunea actualizării
13 nov. 2026 Responding - Maintenance Update 0.857
We're releasing a smaller update for Responding, focused primarily on quality-of-life improvements, bug fixes and continued optimization across AI, vehicles and traffic systems.This update also includes some audio additions, improvements to camera behavior, and several fixes to callouts and AI decision-making.Here are some of the highlights.AI Behavior & CalloutsImproved AI decision-making when en
26.647.013 +8,7 MB
30 oct. 2026 Responding Update 0.856 is now live!
We're back with another update for Responding, bringing improvements to AI behaviour, vehicle interactions, traffic systems, dialogue and overall gameplay.A lot of work has gone into the systems running behind the scenes, particularly making the world and its AI feel more reactive and believable. We've continued expanding civilian behaviours, improving how police units handle traffic stops, and ma
26.324.665 12,9 GB în total
28 sept. 2026 Responding Patch 0.855.2
We’ve just pushed a small patch with a number of fixes and improvements, primarily focused on vehicle AI, callouts, and backup behavior. Vehicle AI Fixed AI vehicles continuing to simulate control when a player enters the driver seat. Fixed an issue where vehicle AI could become stuck indefinitely while following a target. Added orientation alignment when an AI vehicle reaches a position behind it
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26 sept. 2026 Responding - Vehicle AI Update 0.855
Read the full patch notes further below to see all of the bug fixes, improvements, and new systems included in this update.This update is focused heavily on AI, vehicle behavior, traffic, and the underlying systems that make the world around you behave more naturally.We've made significant improvements to our vehicle AI, including a new C++ implementation of the vehicle AI framework, improved thro
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3 mai 2026 Early Access Update 0853 is now Live.
While our primary focus has been on improving core systems such as vehicle behavior, AI logic, and overall stability, this update continues to push toward a more consistent and reliable gameplay experience.Alongside gameplay improvements, a significant amount of work over the past weeks has gone into strengthening the project internally, refining workflows and systems to better support future deve
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16 apr. 2026 Early Access 0.852.3
This patch focuses on improving vehicle AI navigation reliability, traffic stability, and fixing several edge cases that could lead to crashes or inconsistent behavior.Vehicle AI & TrafficImproved advanced vehicle pathfinding to be more consistent and properly avoid traffic where applicable.Fixed multiple issues in the traffic emergency response processor, ensuring entity tracking and linking rema
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11 apr. 2026 Responding Patch – Early Access 0.852.2
This small patch focuses on improving vehicle AI behavior, stability, and overall gameplay consistency, along with a set of fixes and visual improvements. The main focus has been a rework of the vehicle AI avoidance framework. While it’s already performing better, the system is still very much a work in progress.Vehicle AI & Traffic (Major Changes)Overhauled AI vehicle follow logic, improving cons
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7 apr. 2026 Early Access Update 0.852 is now live
This update brings major improvements to vehicle AI, camera behavior, and overall stability, alongside a wide range of fixes and refinements. Vehicle AI & Traffic (Major Improvements)Overhauled advanced vehicle obstacle avoidance into full C++ implementation for better control and performance. Vehicles now properly consider Mass entities across all LOD states.Developed a new method for vehicle AI
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1 apr. 2026 Early Access Update 0.851 is now live
First of all, thank you to everyone who has jumped in since launch, and especially to those who took the time to report bugs, share feedback, and post suggestions. The last 24 hours alone have brought in a huge amount of valuable input, and we have been reading everything carefully.This update is the first of many rapid updates focused on stability, smoother gameplay, and improving the experience
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