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Joc Aplicația 3091340

Metal Thunder

Dumbbell Games · lansat pe 29 oct. 2026

A multiplayer AC-130 gunship roguelite. Hunt convoys in thermal, bring entire streets down with 105mm shells, and stack upgrades mid-fight until the whole arsenal is yours. Squad up with three friends or hold the wall against the zombie horde. They can't see you. You see everything.

Magazinul Steam
Promovează

Metal Thunder

Apare în partea de sus a listei de dezvoltatori, cu insigna galbenă „Promovat” — până la 5 jocuri odată, prin rotație. Clicurile duc direct la pagina jocului din magazinul Steam.

Perioadă

Nu ai nevoie de cont — chitanța și confirmarea ajung aici. Cu un cont gratuit pe această adresă poți urmări și afișările și clicurile în timp real.

Plată securizată prin Stripe. Promovarea începe imediat ce plata e confirmată și se eliberează un loc.

Contactează dezvoltatorul Urmărește Date actualizate acum 18 ore · Căutat pe YouTube acum 2 zile
Preț
10,99 $
magazinul din SUA
Recenzii
76%
689 · În mare parte pozitive
Jucători acum
28
măsurat acum 10 ore
Vârf 24 h
28
maxim înregistrat 63
Urmăritori
—
hubul comunității Steam
Proprietari (estim.)
~20,7K
10,3K – 33,1K
Venituri (estim.)
~125K $
brut, total · cum se calculează
Activitate YouTube
2
videoclipuri · 30 z
9
creatori
31,5K
vizualizări · 1 an
Activitate Twitch
0
spectatori medii · 30 z
5
ore vizionate · 30 z
1
streameri · 30 z

Informații produs

din PICS-ul Steam · citit acum 3 ore
Număr de schimbare
40.918.288 · văzut acum 3 ore
Build public
26.647.739 · 13 nov. 2026 (acum 3 ore)
Sisteme de operare
windows, macos
Arhitectură
—
Mărime instalare
9,6 GB · descărcare 8,6 GB
Dosar de instalare
MetalThunder
Suport controler
Parțial
Metacritic
—
Stare lansare
lansat
Comunitate
hub · statistici

Steam Deck

Verificat

Testat pe 22 apr. 2026, pe buildul 22.840.871

  • ✓Configurația implicită a controlerului e complet funcțională
  • ✓Simbolurile butoanelor corespund cu Steam Deck
  • ✓Textul interfeței e lizibil
  • ✓Configurația implicită are performanțe bune

Ramuri · 1

fiecare build pe care Steam îl oferă pentru această aplicație
RamurăBuildActualizatDescriere
public 26.647.73913 nov. 2026 · acum 3 ore

Istoric builduri

fiecare id de build văzut pe o ramură (istoricul începe cu prima noastră citire)
BuildRamurăLansatVăzut prima dată
26.647.739public 13 nov. 2026, 15:14acum 3 ore
26.514.507public 8 nov. 2026, 01:31acum 3 zile

Depozite · 2

conținutul ramurii publice
DepozitNumeOSLimbăDLC / partajatDimensiuneDescarcăManifest
3091341 windows,linux 6,2 GB5,5 GB 7052208244679043760
3091342 macos 3,4 GB3,1 GB 1996072858019312102

Opțiuni de lansare · 3

ExecutabilOSDescriere
Metal Thunder.exe windows
MetalThunder.app/Contents/MacOS/MetalThunder macos
Metal Thunder.exe linux

Limbi · 30

LimbăInterfațăAudio completSubtitrări
Thailandeză ✓—✓
Cehă ✓✓✓
Olandeză ✓✓✓
Greacă ✓✓✓
Spaniolă - America Latină ✓✓✓
Arabă ✓✓✓
Daneză ✓✓✓
Franceză ✓✓✓
Germană ✓✓✓
Poloneză ✓✓✓
Engleză ✓✓✓
Finlandeză ✓✓✓
Italiană ✓✓✓
Coreeană ✓✓✓
Rusă ✓✓✓
Spaniolă ✓✓✓
Suedeză ✓✓✓
Turcă ✓✓✓
Japoneză ✓✓✓
Română ✓✓✓
Chineză simplificată ✓✓✓
Chineză tradițională ✓✓✓
Portugheză - Brazilia ✓✓✓
Bulgară ✓✓✓
Maghiară ✓✓✓
Norvegiană ✓✓✓
Ucraineană ✓✓✓
Indoneziană ✓✓✓
Portugheză ✓✓✓
Vietnameză ✓✓✓

Pachete · 1

toate pachetele
SubNumeFacturarePreț
1098092Metal Thunder Magazin sau cheie CD -20%$8.79

Bundle-uri · 5

toate bundle-urile

Numere de schimbare

toate schimbările
#40.918.288 · acum 3 ore#40.882.355 · acum o zi

Actualizări · note de actualizare

Anunțuri Steam marcate ca note de actualizare, legate de buildul public pe care l-au urmat
toate jocurile →
CândNotăBuildDimensiunea actualizării
13 nov. 2026 Update v1.1.2 - The One About Daily Challenges and Nightfall
Hey Commanders! This one brings new stuff: Daily and Weekly Challenges in Survival, Endless leaderboards, and a big Zombies batch with a new mission, a day/night cycle and a Defend order. Plus a round of fixes from your reports. Quick SITREP:Survival: Daily and Weekly Challenges with their own leaderboards, and Endless Mode now has its own leaderboard for every map.Zombies: a new mission, Cover Th
26.647.739 +7,2 MB
8 nov. 2026 Hotfix v1.1.1 - The One About Being Ready
Hey Commanders! Quick one after the big update. Thanks to everyone who jumped into Survival co-op over the weekend and reported what broke. Here's what's fixed. Quick SITREP:Survival co-op lobbies start again. Everyone in the lobby needs this update.Zombies drone fire support works again. E calls support, the drone scan has its own key now.Co-op fixes: guests see units animate, enemies keep spawni
26.514.507 9,0 GB în total
6 nov. 2026 Update v1.1.0 - The One Where Survival Goes Co-op
Hey Commanders! This one is a big one again. Zombies co-op got so much love that I couldn't resist bringing Survival along with it, so Survival co-op is now open for everyone. You also finally get a Pilot Profile with your titles, stats and leaderboards in one place. On top of that, two Survival maps were rebuilt from scratch, the rest got a visual pass, and every map in the game now has a real sk
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2 nov. 2026 Update v1.0.4 - The One Where Everyone Gets a Ride
Hey Commanders! You kept the reports coming after 1.0.3 and I kept fixing. This one is mostly you: your Discord posts, your Steam threads, your screenshots with green circles all over them. Zombies co-op got the biggest chunk, with real mid-wave joining and a proper transport system, and the campaign got another pass on Outpost Kilo and Black Box.Quick SITREP:Drop in mid-wave. Public Zombies match
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1 nov. 2026 Update v1.0.3 - The One About Matchmaking and Act I
Hey Commanders! This one is big. Probably the biggest patch since 1.0. All of Act I is finally playable from start to finish, and every single campaign mission got torn apart and rebuilt based on your reports. On top of that Zombies got a mountain of fixes and quality of life changes, most of them straight from the discussions and Discord. Couldn't sleep knowing half of you were still waiting on D
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31 oct. 2026 Update v1.0.2 - The One Where I Make Zombies Great Again
Hey Commanders! Second patch in two days, and again it's mostly stuff you found. I'm on my 20th hour straight bug fixing so I need a little bit of a breather. Again thank you all for your patience. Metal Thunder will be in a much better place in the coming days with all your support. Thank you from the bottom of my heart! So let's get to the nitty gritty. Weapons hit harder early on, Zombies reloa
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30 oct. 2026 Update v1.0.1 - The One About Teaching Zombies Some Manners
Hey Commanders! First of all, thank you. The launch week has been wild, and your reports have been gold. I read every single one, and a huge part of this patch is basically a list of things you found.A lot has been fixed, a lot has been improved, and there's more coming.Grab the 45mm, here we go. Quick SITREP on the CampaignI want to be transparent about what's happening with the Campaign right no
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22 iul. 2026 Hotfix v0.9.808
Hotfix v0.9.808 Hey Commanders, Fresh batch, straight from your reports: - Units freezing and taking turns to move in crowded battles is fixed. TrashPanda's repro cracked this one for the modifier players, thank you! - Upgrade prices were stuck at 2.00B. They scale properly again, so endgame prestige actually costs something. - Money now works correctly at very high balances. If your wallet is in
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21 iul. 2026 Hotfix v0.9.807
Hey Commanders, Remember when I said more patches are on the way? I ran a deep bug-hunt sweep through Survival, and between this and your reports this one turned into a big pile of fixes. Grab a coffee. The big ones Elite and wave bonus rewards were getting silently overwritten one frame after spawn. That 3x HP elite tank you took down? It was paying base rewards. Elites now actually pay their 5x
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20 iul. 2026 Hotfix v0.9.806
Hey Commanders, So, funny story. Someone on Discord showed me a screenshot of 550 million credits earned in half an hour and asked if that was normal. It was not. Turns out the economy had a few holes in it. Prestige cost was flat forever, so once your income got rolling you could just prestige on repeat. Now each prestige makes the next cycle roughly 15% pricier. Nothing gets taken from you, your
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20 iul. 2026 Hotfix v0.9.805
Hey Commanders, Quick SITREP: another day, another batch of bugs blasted. Here's what got fixed: - Units taking turns to move when the map gets crowded. A recent patch accidentally choked the pathfinding budget, so units were queuing up for their route calculations. Everyone moves at once again. Thanks TrashPanda! - Effect Density: new "Off" option (zero explosion visuals, hitmarkers and sound sti
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19 iul. 2026 Hotfix v0.9.804
Hey Commanders, Quick SITREP: went through your reports from the last few days and blasted a solid batch of bugs. Here's what got fixed: - Base "capturing itself" with zero enemies in sight, plus the "base is under attack" radio spam that came with it. Turns out flying wreckage and enemy shells were counting as invaders. The base now only reacts to actual living enemies rolling in. Simple as that.
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16 iul. 2026 Update v0.9.803 - The One About the Missing Patch Notes
Hey Commanders, Confession time. The last proper patch note I posted was v0.9.714, and we're now on v0.9.803. If you noticed builds landing on Steam with no notes attached, you weren't imagining things. I kept sitting on the changelog, telling myself I'd bundle it all with the Zombies update. That was the wrong call, and a few of you rightfully called it out. So here it is: everything that shipped
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22 apr. 2026 Hotfix v0.9.714
Hey Commanders, Couple of urgent reports came in this week, all addressed today: Firing not registering on Steam Deck / Linux — AGT_ZURU and Bravo51 both flagged that mouse clicks weren't always reading, and holding to fire would cut out after a second or two. Tracked it down to an event-timing quirk on the Linux input backend where "press" or "release" events occasionally get dropped. Reworked th
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17 apr. 2026 Hotfix v0.9.713
Hey Commanders, Round two coming in. Weapon identity pass, a new Prestige feature, and a chunky performance fix that was biting the Napalm crowd. 🎯 Direct Hits Matter NowLanding a precision shot on the right target finally pays off.Maverick, Hellfire, 105MM, JDAM direct hits one-shot helicopters and tanks, all the way up to heavy armor. They were supposed to be anti-armor specialists, so they act
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16 apr. 2026 Hotfix v0.9.712
Hey Commanders,Small but important hotfix landing today. Couldn't ignore a few issues that were bugging players (and me). This is mostly about Steam Deck ergoFixes:🎯 Weapon AccuracyIn-flight projectiles no longer count as misses before they landDirect hits on enemies always register now, even when the AOE detection stumblesSo yes, those 100% accuracy runs you earned actually show up as 100%🎮 Steam
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