Game
Early Access App 3339810
Ballest of Them All
Race a ball through obstacle courses and beat your best time to climb the leaderboards. Perfect your lines and discover shortcuts on 20 official and 500+ player-built tracks.
Price
$5.99
US store
Reviews
96%
243 · Very Positive
Playing now
57
sampled 9h ago
24h peak
57
all-time seen 57
Followers
339
20h ago
Owners (est.)
~7.3K
3.6K – 11.7K
YouTube activity
1
videos · 30 d1
creators32
views · 1 yTwitch activity
6
avg viewers · 30 d544
hours watched · 30 d13
streamers · 30 dProduct info
from Steam's PICS · read 44m ago- Change number
- 40,924,259 · seen 44m ago
- Public build
- 26,650,854 · Nov 13, 2026 (48m ago)
- Operating systems
- windows
- Architecture
- —
- Install size
- 2.1 GB · 1.9 GB download
- Install folder
Ballest of Them All- Controller support
- Partial
- Metacritic
- —
- Homepage
- —
- Release state
- released
- Community
- hub · Workshop · stats
Steam Deck
PlayableTested Sep 4, 2026 on build 25,066,936
- !Default controller config not fully functional
- !Controller glyphs do not match deck device
- !Interface text is not legible
- ✓Default controller config fully functional
- ✓Default configuration is performant
- iExternal controllers not supported primary player
Branches · 1
every build Steam serves for this app| Branch | Build | Updated | Description |
|---|---|---|---|
| public | 26,650,854 | Nov 13, 2026 · 48m ago |
Build history
every build id we have seen on a branch (history starts with our first read)| Build | Branch | Released | First seen |
|---|---|---|---|
| 26,650,854 | public | Nov 13, 2026 17:59 | 44m ago |
| 26,610,411 | public | Nov 12, 2026 21:11 | 21h ago |
| 26,393,867 | public | Nov 3, 2026 00:45 | 3d ago |
Depots · 3
content of the public branchLaunch options · 1
| Executable | OS | Description |
|---|---|---|
Ballest.exe |
windows | Play Ballest |
Languages · 10
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| Spanish - Latin America | ✓ | — | — |
| French | ✓ | — | — |
| German | ✓ | — | — |
| English | ✓ | — | — |
| Italian | ✓ | — | — |
| Korean | ✓ | — | — |
| Russian | ✓ | — | — |
| Japanese | ✓ | — | — |
| Simplified Chinese | ✓ | — | — |
| Portuguese - Brazil | ✓ | — | — |
Packages · 1
all packages| Sub | Name | Billing | Price |
|---|---|---|---|
| 1182245 | Ballest of Them All | Store or CD key | $5.99 |
Bundles · 1
all bundles| Bundle | Games | Bundle discount | Price |
|---|---|---|---|
| Ballest x STUNTBOOST | 2 | -15% | $10.15 |
Change numbers
all changes#40,924,259 · 44m ago#40,923,129 · 1h ago#40,889,728 · 21h ago#40,861,618 · 1d ago#40,854,111 · 1d ago#40,834,841 · 2d ago
Updates · patch notes
Steam announcements tagged as patch notes, linked to the public build they followed
| When | Note | Build | Update size |
|---|---|---|---|
| Nov 13, 2026 | Extended Balloween! We're extending Balloween by 1 week because we forgot to tell you how long it lasted. Whoops! |
26,650,854 | +0 B |
| Nov 12, 2026 | Patch Notes (Nov 12, 2026) Movement and racingFixed an issue where Auto Cam could stop toggling after death or respawn.Fixed an issue where dying in water while spectating could leave the player unable to control the ball after respawning.Fixed an issue where a ball killed by a laser or water could collect a checkpoint during its death animation.Fixed an issue where partial controller-stick movement could snap to cardinal d |
26,650,854 | +0 B |
| Nov 3, 2026 | Bug Fixes & Improvements (Nov 2, 2026) Fixed a bug where laser’s “Zap” sound played at its terminal instead of the contact point, leading to silent zaps on long lasers Fixed a bug where the ball-fade component was not working properly Fixed a bug where camera speed could not be changed in free cam Added camera speed functionality to free cam while in Ghost POV; as a result, moved +/-5s to Dpad left+right for controller Fixed a bug wher |
26,393,867 | 1.9 GB total |
| Nov 2, 2026 | Magnet Updates & Bug Fixes (Nov 1, 2026) Magnets:Improved the camera transition behavior when entering magnetized state to better match & maintain intended movementsA magnet submerged under another mesh's face no longer magnetizes the ball. This affects some tracks created yesterday (Sorry!)Magnet blocks now more gracefully handle mesh seams and don't drastically move the camera between objectsMagnet camera now properly accommodates for |
— | — |
| Nov 1, 2026 | Fix for track ejections (October 31, 2026) - Fixed an issue where the loading screen timeout would trigger after a successful load, ejecting players after 90s |
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| Oct 31, 2026 | Quick post-patch fixes (October 31, 2026) Track editor: Added speed property to spinning cylinder Bug fixes: Fixed a bug where the ball would retain momentum on respawn Fixed a bug where you couldn’t finish tracks with multiple goals Fixed a few bugs that would result in your input keys not working on respawn Fixed a bug where negative scale on meshes reoriented pieces on a number of Hub tracks Fixed a number of bugs that resulted in gett |
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| Oct 6, 2026 | Patch Notes (October 6, 2026) Hub: List view now shows author time & track plays (1 launch = 1 play) You can click the author to see their tracks You can sort list view by Trending, Most Played, Newest, and Likes Subscribed track list now updates immediately You can now search for track titles. Tracks uploaded after today will also appear in author searches. NOTE: this only tracks the author's name at time of uploading. If the |
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| Sep 29, 2026 | Patch Notes (Sept 29, 2026) New: Added a silver crown for completing the Tower CPs Performance Added shadow options: Ray traced and Performance (Shadow Maps). Added a prelaunch hardware check to minimize crashes Improved memory allocation in the main menu Fixes: Removed the thin rails around the stadium that caused flickering Fixed an issue where medal-related unlocks weren’t unlocked until restarting your client |
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| Sep 26, 2026 | Nerfing vents Fixed an issue where vents were unintentionally triple strength. Whoops! |
— | — |
| Sep 25, 2026 | Patch Notes (Sept 25, 2026) Fixed issue where mouse sens X was resetting to previously saved values on level transitionFixed missing textures on the TowerFixed some bad lightmaps on the TowerFixed an issue where checkpoint lights sometimes wouldn’t restore after restarting a trackFixed an issue where your published track list had index -1 for everythingLevel editor pieces now spawn in front of you instead of behind you. Sorr |
— | — |
| Sep 25, 2026 | Small post-patch fix - Disables motion blur on the ball - track editor lighting no longer resets to defaults |
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| Sep 24, 2026 | Patch Notes (Sept 24, 2026) Lots of little fixes and updates here.Gameplay:Fixed an issue where your HUD time and leaderboard times weren't alignedFixed an issue where falling in the water while paused would send you to spawn instead of last checkpointFixed an issue where the race stat top speed would count speeds after finishing the raceGhosts:Fixed an issue where ghosts didn't update if a user changed their usernameFixed a |
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| Sep 15, 2026 | Small Update (Sept 15, 2026) Ghosts & LeaderboardsRestores the “Around Me” leaderboardFixes spectating for the “Around Me” leaderboardImproved accuracy of ghosts’ start timingEnabling a ghost while ghosts are hidden will now unhide ghostsTrack EditorFixed a bug where applying a material would reset other slots to smoothUIFixed a faint outline around the Leth event banner on the home pageApplied two fixes that should prevent t |
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| Sep 14, 2026 | Big Patch: Physics Update! Updated PhysicsWe’ve upgraded our engine from UE5.3 to UE5.8 for better physics!As a result, most unexpected collisions on smooth surfaces have been eliminated. Putting the shmoove back in shmoovement.Updated Vents (Circuit only)Feedback heard! Vents were difficult to predict and interact with, so we’ve changed how they work. Removed horizontal falloffAdded a reliable trigger near the grate for mo |
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| Sep 6, 2026 | Small fixes: Sept 6, 2026 After finishing track 11, your placements now show up like every other track instead of the track nameCosmic ghosts no longer have a crazy PIP effect |
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| Sep 4, 2026 | Patch Notes (Sept 4, 2026) Fixed splits not displaying when loading a checkpoints map you previously had a PB on, unless you obtained a new PB.Fixed some characters used in UGC track names causing Leaderboards to fail to be accessed. You will now be able to play 'Gravity's last laugh' and 'dfgzdfgg' and get a time on the leaderboard.Improved the mechanisms used for determining medals in the hub to reduce Steam requests, whi |
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| Sep 1, 2026 | Patch Notes (Sept 01, '26) Fixing bugs! Changed how we resolve Hub track medals to make sure they're in sync with leaderboards Fixed an issue which could store a fake medal result for the session (don't worry, your PBs were not affected, this was just a display issue!) Fixed ghost ghost hats (on special balls) Fixed 'Race With Ghosts' making all balls share the same name Fixed a bug where occasionally the daily challenge wo |
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| Aug 31, 2026 | Update notes - 8/31/26 Some bug fixes: Ghosts using the snowglobe skin will now correctly display nameplates Fixed an issue where some skins would fail to load for ghosts Ghosts are now always viewable in the Daily Challenge, no need to beat Author If you PB on the Daily Challenge, it now posts that PB to the base track's leaderboard, too Spectating a ghost that was recorded before a specific date should no longer fail |
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