Infinite Empire
Better Tools LLC · released Jun 28, 2026
Become the Lord Captain of an ancient space fortress in a galaxy where railguns sit next to necromantic hull plating, steam-powered tesla cannons, and biological spore launchers. Build your ship and then build your empire!
Price
$14.99
US store
Reviews
100%
5 · 5 user reviews
Playing now
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not sampled yet
24h peak
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all-time seen —
Followers
—
Steam community hub
Owners (est.)
~150
75 – 240
YouTube activity
5
videos · 30 d3
creators24.9K
views · 1 yTwitch activity
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avg viewers · 30 d—
hours watched · 30 d—
streamers · 30 dProduct info
from Steam's PICS · read 1h ago- Change number
- 40,921,660 · seen 1h ago
- Public build
- 26,649,973 · Nov 13, 2026 (1h ago)
- Operating systems
- windows, linux
- Architecture
- 64-bit
- Install size
- 2.7 GB · 2.3 GB download
- Install folder
Infinite Empire- Controller support
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- Metacritic
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- Homepage
- discord.gg/U5jBsq39xe
- Release state
- released
- Community
- hub · Workshop · stats
Steam Deck
UnknownNo Deck test results published.
Branches · 1
every build Steam serves for this app| Branch | Build | Updated | Description |
|---|---|---|---|
| public | 26,649,973 | Nov 13, 2026 · 1h ago |
Build history
every build id we have seen on a branch (history starts with our first read)| Build | Branch | Released | First seen |
|---|---|---|---|
| 26,649,973 | public | Nov 13, 2026 16:48 | 1h ago |
| 26,522,356 | public | Nov 8, 2026 15:49 | 3d ago |
Depots · 2
content of the public branchLaunch options · 2
| Executable | OS | Description |
|---|---|---|
InfiniteEmpire.exe |
windows 64-bit | |
InfiniteEmpire.x86_64 |
linux 64-bit |
Languages · 1
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| English | ✓ | ✓ | — |
Packages · 1
all packages| Sub | Name | Billing | Price |
|---|---|---|---|
| 1574490 | Infinite Empire | Store or CD key | $14.99 |
Bundles · 0
all bundlesNot part of any bundle we know.
Change numbers
all changes#40,921,660 · 1h ago
Updates · patch notes
Steam announcements tagged as patch notes, linked to the public build they followed
| When | Note | Build | Update size |
|---|---|---|---|
| Nov 13, 2026 | Alpha 0.7 Hotfix 2: The Hotfixening Combat The Ship arrives in a fight already under way, both when defending a sector where the player's forces are fighting and when joining an attack a player captain has started. If the chosen arrival point is taken during the arrival, the Ship lands at the nearest clear point. When ramming with Engines at full power and holding thrust, the Ship stays against its target through the ram and separat |
26,649,973 | +388.7 KB |
| Oct 20, 2026 | Hotfix plus some tweaks Mostly this update is for the "rubber asteroids fling ships into the eternal void" bug, but since I have to do the work of updating I'm adding everything I've finished over the last two days since 0.6.5.Thanks for the bug reports; that helps me fix things like this fast!Enemies and allies no longer warp in onto asteroids and get flung off the map.Emergency Contract ships warp in reliably; summons |
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| Sep 28, 2026 | Various improvements and fixes Fixed bug with tactical UI layout collapsing to a single column in some scenarios. Updated tactical UI Operations panel with an icon-centric design. Smoothed out the process for exiting Builder so there's less prompting. Ragequit friendly! 5-10% improvement in FPS when large numbers of explosive weapons are hitting a target hull at the same time. Fixed bug where point defense weapons didn't always |
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| Sep 18, 2026 | Alpha 5.1.1: Ancient tracking weapons, torpedo delivery, Sol defence Weapons - The Ancient line carries two tracking weapons. The Ancient Seeker is a mid-tier missile, and the Ancient Dissolution Torpedo is a high-tier heavy warhead. - Both travel slowly as plasma globes and carry enough structure to cross point-defense fire. Each leaves a crackling field on the hull it strikes, scouring that hull for several seconds. - A torpedo's blast triggers at the first part |
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| Sep 1, 2026 | 4.6.2: UI and Text Scaling Added UI Scale and Text Size. A few updates to other UI stuff to make that work better; scrolling available in areas it wasn't before, and helper text does some word rapping. Not as good as Snoop or Eminem though. But decent. |
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| Aug 30, 2026 | 4.6.1: New player quality of life Special thanks to Clécio for his live playtest during his Godot educational livestream. His testing gave me some excellent ideas for new player quality of life improvements. If you enjoy indie game development or Godot, check him out. Clécio, obrigado! -Updated the controller helper (H key by default) to be more useful.The tutorial now forces the control helper open for your first fight, but you c |
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| Aug 16, 2026 | FIX: Combat stuck This patches an issue where multi-wave combat would sometimes fail to complete and declare you the victor when the last enemy was crushed by your terrifying brutality. I can only assume the spirit of the machine in some of your computers was frozen in horror, aghast at what you'd wrought. |
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| Jul 24, 2026 | baby patch waaaaaa |
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