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Game Early Access App 4774030 Has a demo

Conquer the Labyrinth

Dream Portal Studio · released Oct 26, 2026

Conquer the Labyrinth is an anime-inspired third-person Action RPG where you battle through a 100-floor procedural dungeon filled with deadly monsters, powerful loot, and Epic Bosses guarding every portal to the floor below. Grow stronger through crafting, skill progression, and intense combat.

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ContactContact developer
Data updated 9h ago
Price
$19.99
US store
Reviews
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no reviews yet
Playing now
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not sampled yet
24h peak
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all-time seen —
Followers
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Steam community hub
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from review count
Revenue (est.)
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gross, lifetime · how
YouTube activity
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videos · 30 d
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creators
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views · 1 y
Twitch activity
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avg viewers · 30 d
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hours watched · 30 d
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streamers · 30 d

Product info

from Steam's PICS · read 12h ago
Change number
40,929,817 · seen 12h ago
Public build
26,654,972 · Nov 13, 2026 (12h ago)
Operating systems
windows, macos, linux
Architecture
—
Install size
1.8 GB · 806 MB download
Install folder
Conquer the Labyrinth
Controller support
Partial
Metacritic
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Homepage
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Release state
released
Community
hub · stats

Steam Deck

Unknown

No Deck test results published.

Branches · 1

every build Steam serves for this app
BranchBuildUpdatedDescription
public 26,654,972Nov 13, 2026 · 12h ago

Build history

every build id we have seen on a branch (history starts with our first read)
BuildBranchReleasedFirst seen
26,654,972public Nov 13, 2026 21:0412h ago
26,648,262public Nov 13, 2026 15:3718h ago
26,647,125public Nov 13, 2026 15:0118h ago
26,639,098public Nov 13, 2026 08:211d ago
26,611,347public Nov 12, 2026 07:262d ago
26,611,010public Nov 12, 2026 07:022d ago
26,596,491public Nov 11, 2026 16:422d ago
26,592,994public Nov 11, 2026 14:012d ago
26,591,774public Nov 11, 2026 13:052d ago
26,585,013public Nov 11, 2026 06:343d ago
26,584,738public Nov 11, 2026 06:123d ago
26,584,534public Nov 11, 2026 05:563d ago
26,584,076public Nov 11, 2026 05:273d ago
26,582,157public Nov 11, 2026 03:173d ago
26,580,503public Nov 11, 2026 01:393d ago
26,580,337public Nov 11, 2026 01:283d ago
26,580,100public Nov 11, 2026 01:143d ago
26,579,496public Nov 11, 2026 00:343d ago
26,579,061public Nov 11, 2026 00:043d ago
26,577,507public Nov 10, 2026 22:243d ago
26,564,162public Nov 10, 2026 11:293d ago
26,563,791public Nov 10, 2026 11:053d ago
26,563,393public Nov 10, 2026 10:463d ago
26,563,206public Nov 10, 2026 10:383d ago
26,562,646public Nov 10, 2026 10:123d ago
26,562,197public Nov 10, 2026 09:513d ago
26,561,553public Nov 10, 2026 09:224d ago
26,560,806public Nov 10, 2026 08:424d ago
26,560,125public Nov 10, 2026 08:034d ago
26,558,864public Nov 10, 2026 06:304d ago
26,557,486public Nov 10, 2026 04:404d ago
26,557,333public Nov 10, 2026 04:254d ago
26,556,560public Nov 10, 2026 03:344d ago
26,555,792public Nov 10, 2026 02:464d ago
26,553,996public Nov 10, 2026 00:534d ago

Depots · 1

content of the public branch
DepotNameOSLanguageDLC / sharedSizeDownloadManifest
4774031 all 1.8 GB806 MB 115148521597093128

Launch options · 3

ExecutableOSDescription
Conquer the Labyrinth.exe windows
Conquer the Labyrinth.exe macos
Conquer the Labyrinth.exe linux

Languages · 11

LanguageInterfaceFull audioSubtitles
Spanish - Latin America ✓—✓
French ✓—✓
German ✓—✓
Polish ✓—✓
English ✓—✓
Korean ✓—✓
Russian ✓—✓
Japanese ✓—✓
Simplified Chinese ✓—✓
Traditional Chinese ✓—✓
Portuguese - Brazil ✓—✓

Packages · 1

all packages
SubNameBillingPrice
1659952Conquer the Labyrinth Store or CD key $19.99

Bundles · 0

all bundles
Not part of any bundle we know.

Change numbers

all changes
#40,929,817 · 12h ago#40,919,110 · 18h ago#40,917,794 · 18h ago#40,905,177 · 1d ago#40,863,185 · 2d ago#40,862,645 · 2d ago#40,840,693 · 2d ago#40,835,348 · 2d ago#40,833,488 · 2d ago#40,822,625 · 3d ago#40,822,184 · 3d ago#40,821,832 · 3d ago#40,821,251 · 3d ago#40,818,730 · 3d ago#40,816,282 · 3d ago#40,816,043 · 3d ago#40,815,693 · 3d ago#40,814,826 · 3d ago#40,814,063 · 3d ago#40,812,036 · 3d ago#40,791,091 · 3d ago#40,790,446 · 3d ago#40,789,818 · 3d ago#40,789,575 · 3d ago#40,788,625 · 3d ago

Updates · patch notes

Steam announcements tagged as patch notes, linked to the public build they followed
all games →
WhenNoteBuildUpdate size
Nov 13, 2026 ⚔️ Patch Notes — Build 0.9.1
✨ New Features:Players can now drop items into the world for other players to pick up!⚙️ Improvements:Improved dungeon generation speed.⚖️ Balance Changes:Increased the Combat Drone's attack speed.🐛 Bug Fixes:Resolved various bugs and issues.🎮 Steam Page: 💌 Submit Feedback: https://discord.com/channels/1460535055251406942/1460565699620765727🐛 Report Issues: https://discord.com/channels/14605350552
26,654,972 -1,005.3 KB
Nov 8, 2026 ⚔️ Patch Notes — Build 0.9.0
🌐 New Features — Multiplayer!The first multiplayer features have arrived! You can now team up with friends and explore the Labyrinth together.Online Season 0 Character CreationPlayer-Hosted Online Games: Create and host your own online game.1–4 Player Co-op: Team up with up to 3 other players.Player Movement Sync: See other players move in real time.Player Combat Sync: Fight alongside your party.M
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Oct 30, 2026 ⚔️ Patch Notes — Build 0.8.9
✨ New Features:New Character: Elise! Specializes in Machines and can deploy a powerful Combat Drone.Added a Hardcore icon to the health bar status effects.Added sound effects to attacks to provide better combat feedback.⚙️ Improvements:Improved minion acceleration smoothing to eliminate jitter during movement.⚖️ Balance Changes:Reduced hit recovery duration from 1 second to 0.5 seconds.Rejuvenatin
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Oct 28, 2026 📢 Patch Notes — Build 0.8.8 ⚔️🌏
Another update is here! This build adds Korean localization, improves dagger combat mobility, and brings several combat balance adjustments and UI fixes.🆕 New Features:🇰🇷 Added Korean localization!✨ Improvements:🖥️ Various UI improvements to fonts and localization.🗡️ Players can now move while attacking with daggers, just like with the bow, allowing for more fluid combat.⚖️ Balance Changes:🌑 Shado
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Oct 26, 2026 ​📢 Patch Notes — Build 0.8.7 ⚔️
Another update is here! This patch strengthens Glacial Rupture's slowing effect and fixes several issues affecting controls, combat animations, localization, and the demo message.⚖️ Balance Changes:❄️ Glacial Rupture: Movement slow increased from 50% to 75%.🐛 Bug Fixes:🖱️ Fixed an issue with mouse sensitivity when closing menus.🎮 Fixed an issue allowing players to move while a menu was open.🌪️ Fix
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Oct 23, 2026 📢 Patch Notes — Build 0.8.6 ⚔️
Another update is here! This patch improves Greatsword visuals and animations, refines combat balance, and makes fishing and cooking faster. Several experience and damage calculation issues have also been corrected.✨ Improvements:⚔️ Improved Greatsword artwork and attack animations.📈 Vitality and Focus now earn their own experience through combat instead of being derived from other skills.⚖️ Balan
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Oct 22, 2026 Patch Notes — Build 0.8.5
A new update is here! Conquer the Labyrinth now supports 10 languages, with tutorial and UI improvements to make your adventure smoother. New Features:Added localization for 10 languages: English, Español, Português (Brasil), Deutsch, Polski, Русский, Français, 日本語, 简体中文, 繁體中文.Improvements:Added a shadow to the health UI to improve visibility.Tutorial tasks can now be completed in any order.Bug Fi
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Oct 19, 2026 Patch Notes — Build 0.8.4
​A new update is here! Fishing is now smoother and more convenient, alongside several UI improvements and important bug fixes.New Features:Fishing now continues automatically after catching a fish.Fishing spots can provide up to 10 fish before running out, then replenish after 10 seconds.Improvements:Various UI improvements and quality-of-life changes.Bug Fixes:Fixed various issues causing incorre
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Oct 18, 2026 Patch Notes — Build 0.8.3
New Features:Added secure backend frameworks.Balance Changes:Freeze time reduced from 5 secs -> 2.5 secs.Players can interrupt summoning to dodge roll.Bug Fixes:Fixed an issue causing boss health bars to stay hidden.Fixed an issue causing item duplication when upgrading at the anvil.Steam Page: Submit Feedback: https://discord.com/channels/1460535055251406942/1460565699620765727 Report Issues: htt
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Oct 15, 2026 Patch Notes — Build 0.8.2
Another update is here! This patch improves control responsiveness, makes status effects easier to track, and introduces new ways for elemental effects to spread through combat.🆕 New Features:Health UI now displays active status effects.✨ Improvements:Improved control responsiveness for smoother combat.⚖️ Balance Changes:☠️ Poison: Can spread to nearby targets when the poisoned target dies.🔥 Burn:
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Oct 14, 2026 Patch Notes — Build 0.8.1
New Features:Added objectives to guide players through early gameplay.Bug Fixes:Fixed various issues causing unintended extra inputs when opening or closing menus.Fixed an issue where inventory navigation could get stuck on a particular item.Steam Page:Submit Feedback:https://discord.com/channels/1460535055251406942/1460565699620765727Report Issues:https://discord.com/channels/1460535055251406942/
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Oct 11, 2026 ⚔️ Patch Notes — Build 0.8.0
​A major combat update is here! New spells, new weapons, new abilities, and a combat overhaul bring more ways to fight your way through the Labyrinth. Choose your playstyle and get ready to unleash some new attacks!✨ New Features:🔮 New Spells:⚡ Garus — Chain Lightning: Lightning can now continue bouncing between enemies until it reaches the maximum number of targets.❄️ Ava — Glacial Rupture: Deals
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Oct 7, 2026 Patch Notes — Build 0.7.6
The Labyrinth is getting smarter! This update brings Monster AI improvements, cleaner damage numbers, and some boss balance changes.Improvements:Monster AI — Various improvements to Monster AI behavior.Damage Numbers — Large damage numbers now display commas for thousands and millions, making them easier to read.Balance Changes:​Reduced Boss Health — Bosses now have less Health.Increased Boss Ener
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Oct 3, 2026 Patch Notes — Build 0.7.5
Another small quality-of-life update focused on smoother performance and improved camera controls!Improvements:Inventory Performance — Reworked the Inventory logic to improve performance and reduce frame drops.​Target Lock — Improved Target Lock positioning for a more consistent experience.Camera Controls — Vertical camera movement is now clamped to more reasonable angles.Steam Page:​
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Sep 29, 2026 Patch Notes — Build 0.7.4
A small update!Bug Fixes:Fixed an issue with the Health UI displaying incorrectly on some aspect ratios.Fixed an issue where water ripples could become less visible.Steam Page:
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Sep 25, 2026 Patch Notes — Build 0.7.3
Improvements:Monster AI.Balance Changes:Kobolds can now use Arrow Volley.Bug Fixes:Fixed an issue with red portals returning the player to town in Infinite mode.Fixed the Day/Night cycle in Dungeons.Fixed AI attack canceling.Fixed the Cooking animation.Steam Page:
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Sep 22, 2026 Patch Notes — Build 0.7.2
A small but important cleanup pass!Improvements:Fish Count — Inventory now displays your raw fish count, making it easier to keep track of your catch.UI Improvements — Various UI adjustments to reduce clutter and keep important gameplay elements visible.Bug Fixes:Fixed an issue where vfx did not appear correctly on some loot bags.Fixed an issue where items could duplicate when picked up.Items no l
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Sep 21, 2026 Patch Notes — Build 0.7.1
The Labyrinth has more secrets to discover! 🗝️✨🆕 New Features:🔎 Search for Loot — Interact with new objects throughout the Labyrinth to search them for hidden loot!✨ Improvements:🎥 Scroll Wheel Camera Zoom — Quickly adjust your camera zoom with the scroll wheel.🎯 Target Lock — Improved the camera behavior so Target Lock no longer makes the camera look too high.🍳 Cooking Stations — Enhanced interac
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Sep 19, 2026 Patch Notes — Build 0.7.0
The Labyrinth just got bigger, less predictable, and way more fun to explore! 🗺️⚔️🆕 New Features:🌀 Return Portals — Used a Town Portal? You can now return to your previous dungeon location from town!🏕️ Safe Rooms — Take a break from the monsters! Discover Safe Rooms where you can fish, cook, and develop your non-combat skills.🗺️ Non-Linear Dungeons — The Labyrinth is no longer a straight path. Exp
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Sep 15, 2026 Patch Notes — Build 0.6.5
New Features:Boss Health UI triggered when close to a Boss.Improvements:Various UI and Menu improvements.Balance Changes:Made Monster Bow attack animations faster.Bug Fixes:Various UI and Menu issues. Various MonsterAI issues.Steam Page:
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