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Game Early Access Free to play App 4957110

群侠传:幸存者

Nenly Studio · released Aug 11, 2026

Survive 20 waves in this wuxia action roguelite. Master 153 martial arts, collect 247 items, and face 55 enemy types from 8 factions. Combine Outer, Inner, and Movement Arts, then snowball your build with Resonance, Stored Power, Combos, and training bonuses to become a martial arts master.

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群侠传:幸存者

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Follow Data updated 18h ago
Price
Free
US store
Reviews
97%
2,472 · Overwhelmingly Positive
Playing now
327
sampled 38m ago
24h peak
653
all-time seen 751
Followers
—
Steam community hub
Owners (est.)
~74.2K
37.1K – 119K
Revenue (est.)
—
gross, lifetime · how
YouTube activity
—
videos · 30 d
—
creators
—
views · 1 y
Twitch activity
—
avg viewers · 30 d
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hours watched · 30 d
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streamers · 30 d

Product info

from Steam's PICS · read 3h ago
Change number
40,917,442 · seen 3h ago
Public build
26,619,823 · Nov 13, 2026 (3h ago)
Operating systems
windows
Architecture
64-bit
Install size
1.5 GB · 636 MB download
Install folder
群侠传:幸存者
Controller support
—
Metacritic
—
Release state
released
Community
hub · stats

Steam Deck

Playable

Tested Oct 9, 2026 on build 25,693,904

  • !Controller glyphs do not match deck device
  • !Interface text is not legible
  • ✓Default controller config fully functional
  • ✓Default configuration is performant
  • iExternal controllers not supported primary player

Branches · 1

every build Steam serves for this app
BranchBuildUpdatedDescription
public 26,619,823Nov 13, 2026 · 3h ago

Build history

every build id we have seen on a branch (history starts with our first read)
BuildBranchReleasedFirst seen
26,619,823public Nov 13, 2026 14:513h ago
26,514,522public Nov 8, 2026 02:303d ago

Depots · 1

content of the public branch
DepotNameOSLanguageDLC / sharedSizeDownloadManifest
4957111 all 1.5 GB636 MB 570405611175167088

Launch options · 1

ExecutableOSDescription
QunxiaSurvivor.exe windows

Languages · 3

LanguageInterfaceFull audioSubtitles
English ✓—✓
Simplified Chinese ✓✓✓
Traditional Chinese ✓—✓

Packages · 0

all packages
No packages recorded yet.

Bundles · 0

all bundles
Not part of any bundle we know.

Change numbers

all changes
#40,917,442 · 3h ago#40,847,116 · 1d ago#40,814,377 · 2d ago

Updates · patch notes

Steam announcements tagged as patch notes, linked to the public build they followed
all games →
WhenNoteBuildUpdate size
Nov 8, 2026 [V0.2.3.6 Patch Notes] 15 New Encounters, Boss Peril Warnings & Quality-of-Life
Hi everyone, Nenly here.Since the V0.2.3 update announcement, the game has received a series of small patches, from 0.2.3.1 to 0.2.3.6. Here's everything from that stretch in one place: a new batch of main-story Encounters and voiced lines, warnings before Boss finishers, and a safety net for a few spots where it was easy to misclick.New15 new main-story Encounters: each chapter can now offer 7–12
26,514,522 1.4 GB total
Nov 1, 2026 Steam Cloud Is Coming — Back Up Your Saves IF Playing on Multiple Devices
Over the past week, I released two small updates to fix a number of effect shader compilation issues, improve performance and stability on lower-end hardware, and continue refining the translations. Please make sure your game is up to date!Steam Cloud is also expected to go live next Tuesday. Once enabled, your unlocked sects, titles, and Chronicle records will sync through your Steam account, so
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Oct 26, 2026 [V0.2.3 Patch Notes] Sichen Arrives, Multilingual Support, New Visual FX & More
Hi everyone, Nenly here. It's been almost two weeks since the last update announcement, and I'm happy to have a fresh batch of content to share with you all at once. I've mainly been working on Sichen's martial arts, refining the shop's selection odds and the item system, and making adjustments to combat effects, Endless Mode, and controller support based on your feedback.As before, I'll start wit
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Oct 10, 2026 [V0.2.2 Patch Notes] New Starting Sects, Plus Item and Martial Art Balance
Hello everyone, Nenly here.Since V0.2.0, the game has received two smaller updates focused on expanding starting options, adjusting martial arts and items, and fixing issues that affected your runs. This announcement combines the changes from V0.2.1 and V0.2.2 so you can catch up on everything in one place.Let's start with three of the more noticeable changes. Detailed numbers and the full list of
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Aug 23, 2026 [V0.1.2 Patch Notes] Performance Overhaul, Dash Rework & Endless Rebalance
Hi everyone. Over the past week the game has gone through a series of optimization updates. With today's push, version 0.1.2 officially lands, to help you get a smoother, more natural experience with the game as it stands. Here's what the recent updates cover. The most important thing: optimization, optimization, and more optimizationEver since launch, frame drops and stutters in the late stages o
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Aug 15, 2026 Recent Performance Work: What's Done, and What's Next
Hi everyone. Since V0.1.1.1, the four versions shipped over the past few days (V0.1.1.2 → V0.1.1.5) have gone almost entirely into one thing: making sure late waves and long Endless runs stop getting choppier the further you go. This announcement is meant to give you a reasonably complete picture of what was done, how it turned out, and what I'm planning next.The stutter work, and where things sta
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Aug 13, 2026 On the Endless Mode Performance Issues
Hi everyone. We pushed an update tonight. Here's what's in it: NewEndless Mode now has a proper ending flow: clearing Wave 17 gives you an explicit confirmation that the main run is complete and your unlocks have been recorded, and only then does the Endless post-wave screen open. Added an "Abandon Run" option to the pause menu (with a confirmation prompt). Abandoning a run is now written into you
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Aug 12, 2026 [V0.1.1] Day-One Update
Nenly here. This is my first game, and the launch has been a bit of a scramble — so first of all, my apologies for the rough edges you've run into while playing! Thanks to your playtesting, reports and conversations, a lot of these problems got pinned down one by one. I'm especially grateful for your patience and understanding!! Here's what's in the new version (V0.1.1): two fairly big additions,
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