Ace of Jianghu
墨劍 Ink Blade · released Nov 12, 2026
Reading wuxia is one thing. Living it is another. Shaolin, Wudang, Unorthodox Alliance, Heavenly Demon Cult. Become one of four and step into a jianghu of hidden currents. You hold cards; you fight with martial arts. Your road changes who you meet and the story. In the jianghu, a man is just a card.
Price
-20%$9.99
$12.49
Reviews
100%
2 · 2 user reviews
Playing now
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not sampled yet
24h peak
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all-time seen —
Followers
—
Steam community hub
Owners (est.)
~60
30 – 96
YouTube activity
1
videos · 30 d1
creators3
views · 1 yTwitch activity
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avg viewers · 30 d—
hours watched · 30 d—
streamers · 30 dProduct info
from Steam's PICS · read 2h ago- Change number
- 40,920,624 · seen 2h ago
- Public build
- 26,649,217 · Nov 13, 2026 (2h ago)
- Operating systems
- windows
- Architecture
- 64-bit
- Install size
- 1.5 GB · 1.3 GB download
- Install folder
Ace of Jianghu- Controller support
- —
- Metacritic
- —
- Homepage
- —
- Release state
- released
- Community
- hub · stats
Steam Deck
UnknownNo Deck test results published.
Branches · 2
every build Steam serves for this app| Branch | Build | Updated | Description |
|---|---|---|---|
| public | 26,649,217 | Nov 13, 2026 · 2h ago | |
| preview | 26,627,130 | Nov 13, 2026 · 8h ago | Preview build 预览版 |
Build history
every build id we have seen on a branch (history starts with our first read)| Build | Branch | Released | First seen |
|---|---|---|---|
| 26,649,217 | public | Nov 13, 2026 16:18 | 2h ago |
| 26,642,212 | public | Nov 13, 2026 10:56 | 7h ago |
| 26,627,130 | preview | Nov 13, 2026 10:41 | 7h ago |
| 26,624,151 | preview | Nov 13, 2026 10:32 | 8h ago |
| 26,636,043 | preview | Nov 13, 2026 07:52 | 8h ago |
| 26,636,043 | public | Nov 13, 2026 07:52 | 10h ago |
| 26,627,130 | public | Nov 13, 2026 01:46 | 16h ago |
| 26,620,166 | public | Nov 12, 2026 15:02 | 1d ago |
| 26,617,957 | public | Nov 12, 2026 13:21 | 1d ago |
| 26,617,019 | public | Nov 12, 2026 12:33 | 1d ago |
| 26,616,170 | public | Nov 12, 2026 11:49 | 1d ago |
| 26,553,192 | preview | Nov 10, 2026 00:31 | 1d ago |
Depots · 1
content of the public branch| Depot | Name | OS | Language | DLC / shared | Size | Download | Manifest |
|---|---|---|---|---|---|---|---|
| 5308961 | all | 1.5 GB | 1.3 GB | 567837295289986218 |
Launch options · 1
| Executable | OS | Description |
|---|---|---|
Gangho.exe |
windows 64-bit |
Languages · 4
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| English | ✓ | — | — |
| Korean | ✓ | — | — |
| Simplified Chinese | ✓ | — | — |
| Traditional Chinese | ✓ | — | — |
Packages · 1
all packages| Sub | Name | Billing | Price |
|---|---|---|---|
| 1834951 | — | Store or CD key | — |
Bundles · 0
all bundlesNot part of any bundle we know.
Change numbers
all changes#40,920,624 · 2h ago#40,919,948 · 2h ago#40,912,628 · 6h ago#40,910,071 · 7h ago#40,909,880 · 7h ago#40,909,479 · 7h ago#40,909,406 · 8h ago#40,909,150 · 8h ago#40,909,117 · 8h ago#40,904,420 · 10h ago#40,896,472 · 16h ago#40,877,242 · 1d ago#40,873,679 · 1d ago#40,872,121 · 1d ago#40,871,016 · 1d ago#40,870,701 · 1d ago#40,869,118 · 1d ago#40,864,301 · 1d ago#40,862,538 · 1d ago#40,859,923 · 1d ago#40,856,780 · 1d ago#40,839,439 · 2d ago
Updates · patch notes
Steam announcements tagged as patch notes, linked to the public build they followed
| When | Note | Build | Update size |
|---|---|---|---|
| Nov 13, 2026 | v0.9.9.7.7 — Elder duel tally · New settings screen What's in this update: During the Elder duel, the top center of the screen now shows exchanges withstood and damage dealt, so you can see how you're holding up as you fight. When the Elder duel ends, what you receive unfolds as a scroll scene. The settings screen has been redrawn. Tab text on the Relics screen is brighter. The locked notice for the Ninth Heaven is clearer: it opens with the Nine H |
26,649,217 | +53.1 KB |
| Nov 13, 2026 | v0.9.9.7.6 — For Those New to Jianghu This update is about telling new players, inside the game, the things that were easy to miss. For new players Your master now tells you about Breakthrough. The first time you can break through, the Master's Whisper appears and the Breakthrough button glows until you press it. Hover over the button to see what a successful breakthrough gives you (max HP, attack, Parry). Redraw is now taught too. In |
26,649,217 | +53.1 KB |
| Nov 12, 2026 | v0.9.9.7.3 — Launch-day fixes A few launch-day fixes. v0.9.9.7.1 Fixed some fights in the Nine Heavens sending you straight to the map without a Respite. Respite now appears in its usual places in Acts 1, 2 and 3. Until now, the Nine Heavens were much harsher than intended. v0.9.9.7.2 Fixed some enemies standing with their backs to you. v0.9.9.7.3 Fixed garbled text in card tooltips while holding the Mount Tai Seal relic. Fixe |
26,642,212 | +0 B |
| Nov 12, 2026 | v0.9.9.7.0 — Act 1 Spy fight and Act 1 enemy attacks Many new players told us they got stuck on the Spy at the end of Act 1, so we tuned it once more before launch. After revealing their true colors, the Spy attacks only once per turn instead of chaining attacks. The Spy recovers less HP when revealing their true colors. The Spy no longer grows stronger after the reveal. Lowered the strongest single hit of the Heavenly Demon Cult and Wudang Spies. A |
26,642,212 | +0 B |
| Nov 12, 2026 | Launch moved two hours later — 12:00 UTC today During a final check we decided to rebalance the strong enemy at the end of Act 1 once more, so launch is moving two hours later. See you today at 12:00 UTC (21:00 KST). Sorry for the wait. — 墨劍 Ink Blade |
26,636,043 | +6.6 KB |
| Nov 12, 2026 | v0.9.9.6.8 — Pre-Launch Polish: Starting HP · Act 2 Enemies · Unfinished Arts The last round of polish before launch, for both the free Demo and the full game. In short: the early game and Act 2 are easier on your HP, and Unfinished Secret Art impacts and an Act 1 Spy bug are fixed. Difficulty All four factions start with more HP, so the early game is less tight. HP after a Breakthrough stays the same. Act 2 enemy attacks are rebalanced so the four factions feel closer: low |
26,627,130 | +56.1 KB |
| Nov 12, 2026 | v0.9.9.6.7 — Launch Hotfix: Secret Art Impacts · Difficulty · All Factions A hotfix on top of the launch build. It applies to both the free Demo and the full game. For New Players The faction select screen now shows difficulty: Shaolin Easy · Wudang Normal · Unorthodox Alliance Hard · Heavenly Demon Cult Very Hard. All four factions are selectable from the start. Art cards that count toward your Mind Art's mastery now carry a red seal, so you can see at a glance what to |
26,627,130 | +56.1 KB |
| Nov 11, 2026 | v0.9.9.6.6 — Launch Build: Secret Art Camera · First Battle · Mind Art Mastery The last update before Early Access. It applies to both the free Demo and the full game, and today's Early Access launch starts from this build. Presentation When a Secret Art lands, the camera now tilts and drives the hit down. Unfinished Secret Arts get the same camera. Big hits, attacks that cash in your stacks, and Mind Art triggers also tilt the screen slightly on impact. Unorthodox Alliance |
26,620,166 | +80 B |
| Nov 10, 2026 | v0.9.9.6.3 — First-Battle Tutorial · What It Makes Stronger · Faction Tips A polish update before Early Access, for both the free Demo and the Preview build. Streams and emails told us "I don't know what to do at first" and "the tutorial goes by too fast," so we started with the very first battle. First Battle Your first run's first battle is now against a bandit grunt and a bandit chief, with a fixed hand over three turns. Turn 1: take down the grunt with your faction's |
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| Nov 9, 2026 | v0.9.9.6.2 — New Secret Art Scenes · Heavier Hits · Reward Polish A polish update before Early Access, for both the free Demo and the Preview build. Secret Art Scenes Shaolin · Hundred-Step Fist: a golden Buddha appears, the fist steps forward, and the hit bursts in gold. Wudang · Taiji Sword: a taiji circle blooms above the enemy. Unorthodox Alliance · Asura Skyblade: one slash cuts diagonally across the screen and lands as it closes in. Heavenly Demon Cult · H |
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| Nov 9, 2026 | v0.9.9.6.1 — New Arts · Act 1 Enemy Wind-ups · Visible Upgrade Results A polish update before Early Access, for both the free Demo and the Preview build. It includes feedback from videos, messages, and email. New Arts A batch of new arts now shows up in art rewards. Combat Enemies no longer stand around doing nothing. They act every turn. Some Act 1 enemies now warn of a heavy blow next turn, then deliver it. Defeat them while they wind up to interrupt it. Act 1 is a |
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| Nov 9, 2026 | v0.9.9.6.0 — Last Update Before EA · Fortune Sticks · Rare Arts · Card Rewards This is the last content update before Early Access on November 12. It applies to both the free Demo and the Preview build. Fortune Sticks When you take a luck choice in an encounter, or push your luck for more loot after a battle, you now shake the Fortune Sticks and draw one. A red stick means good fortune, an ink stick means bad. A player on the Steam forums asked for something like dice or a r |
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| Nov 8, 2026 | v0.9.9.5.9 — Spy Fight Eased · Persistent Cards · All Four Factions Tuned Applies to both the free Demo and the Preview build. I read every comment on the Steam forums, Bilibili and Heybox, and fix what I can the same day. The Spy fight at the end of Act 1 The big heal in phase two is smaller. Stolen Arts used to throw your last move back at you on top of its own attack in the same turn. Now it uses only the stronger of the two. Fixed a bug where one move could be throw |
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| Nov 7, 2026 | v0.9.9.5.7 — Two New Poison Cards · Wudang's Redirect Now Visible This update applies to both the free demo and the preview build. Thank you for the feedback from streams, the Steam forums, Heybox and Bilibili — we fix what we hear and ship it right away. Unorthodox Alliance — two new cards Venom Aegis: a defensive card that gets sturdier the more poison you've spread on your enemies. Myriad Venom Net: an attack that casts a web of poison over every enemy, growi |
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| Nov 7, 2026 | v0.9.9.5.5 — Poison bite, a stronger Heavenly Demon, clearer Mind Arts This update applies to both the free demo and the preview build. We fix what you tell us and ship it as fast as we can — thank you to the streamers and discussion board players who sent feedback. Unorthodox Alliance Poisoned enemies now take more damage — our answer to the discussion board request for poison to do something extra. Heavenly Demon Cult Heavenly Demon is stronger: your attacks hit ha |
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| Nov 6, 2026 | v0.9.9.5.4 — Shorter, clearer card text This update applies to both the free demo and the preview build. Card · Mind Art · keyword text Based on feedback from streams and the discussion board, every card, Mind Art and keyword description was rewritten in all four languages. Triggers now use just four phrases: "When you play an Attack", "When you deal damage", "When you lose HP" and "On Dodge". Removed jargon like "on hit", "per hit", "a |
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| Nov 5, 2026 | v0.9.9.5.3 — No Dodge Warnings · Demo Now Runs to the End of Act 2 This update applies to both the free demo and the preview build. Combat Enemy attacks that can't be dodged now show an icon and "No Dodge" next to the intent number above their heads, so you can decide in advance whether to use Footwork. Demo The demo now continues through the final boss fight of Act 2. The ending screen is "Deeper into the Jianghu." (Demo only) Relics Relic rewards in Act 1, Chap |
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| Nov 5, 2026 | v0.9.9.5.2 — Early-Game Difficulty Adjustment This update applies to both the free demo and the preview build. Difficulty The 15% enemy attack increase from 0.9.9.5 is now 5%. This covers normal and elite fights from Act 1, Chapter 3 through Act 2, Chapter 6 (except the Act 1 spy). Act 2 is lowered a bit further. Big single hits land softer. Enemies in the same range have 5% more HP, so fights last a little longer. The Act 2, Chapter 7 and 8 |
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| Nov 4, 2026 | v0.9.9.5.1 Hotfix — Reward Bug Fix and Effect Polish This hotfix applies to both the free demo and the preview build. Bug fixes Holding both Treasure Pouch and Myriad Scrolls only offered 4 martial-art rewards. It now offers 5. Also fixed Seclusion Codex overwriting other reward modifiers. Core Relics showed up blue on the pickup screen and in the relic codex. They are now gold everywhere. Effects Net techniques now open 1.5x wider before closing in |
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