Game
Early Access App 580640
End State
Finger Squad · released Dec 1, 2022
End State is a turn-based tactics game where you manage a mercenary company tracking down terrorists in a war-torn country. Hire, gear up and gain experience for your mercenaries. Take on rebels and criminal gangs, do side contracts and explore Brekovia.
Price
$19.99
US store
Reviews
67%
134 · Mixed
Playing now
4
sampled 13h ago
24h peak
4
all-time seen 7
Followers
—
Steam community hub
Owners (est.)
~4K
2K – 6.4K
YouTube activity
4
videos · 30 d6
creators61K
views · 1 yTwitch activity
—
avg viewers · 30 d—
hours watched · 30 d—
streamers · 30 dProduct info
from Steam's PICS · read 4h ago- Change number
- 40,916,540 · seen 4h ago
- Public build
- 26,618,362 · Nov 13, 2026 (4h ago)
- Operating systems
- windows
- Architecture
- 64-bit
- Install size
- 6.2 GB · 2.5 GB download
- Install folder
End State- Controller support
- —
- Metacritic
- —
- Homepage
- fingersquad.com/endstate/
- Release state
- released
- Community
- hub
Steam Deck
PlayableTested May 6, 2023 on build 10,549,707
- !Default controller config not fully functional
- !Controller glyphs do not match deck device
- !Interface text is not legible
- !Default configuration is not performant
Branches · 1
every build Steam serves for this app| Branch | Build | Updated | Description |
|---|---|---|---|
| public | 26,618,362 | Nov 13, 2026 · 4h ago |
Build history
every build id we have seen on a branch (history starts with our first read)| Build | Branch | Released | First seen |
|---|---|---|---|
| 26,618,362 | public | Nov 13, 2026 14:25 | 4h ago |
| 26,437,559 | public | Nov 4, 2026 18:20 | 3d ago |
Depots · 1
content of the public branch| Depot | Name | OS | Language | DLC / shared | Size | Download | Manifest |
|---|---|---|---|---|---|---|---|
| 580641 | windows | 6.2 GB | 2.5 GB | 1234676106715963526 |
Launch options · 1
| Executable | OS | Description |
|---|---|---|
EndState.exe |
windows 64-bit |
Languages · 1
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| English | ✓ | ✓ | ✓ |
Packages · 1
all packages| Sub | Name | Billing | Price |
|---|---|---|---|
| 148846 | End State | Store or CD key | $19.99 |
Bundles · 0
all bundlesNot part of any bundle we know.
Change numbers
all changes#40,916,540 · 4h ago#40,916,069 · 4h ago#40,908,555 · 8h ago#40,874,493 · 1d ago
Updates · patch notes
Steam announcements tagged as patch notes, linked to the public build they followed
| When | Note | Build | Update size |
|---|---|---|---|
| Oct 9, 2026 | Patch 0.9.64 This patch has few improvements and fixes small issues found after last update. Changes: Fixed a bug when returning cash to hideout Fixed character hand flickering in inventory Improved blood effects and decals Improved inventory performance Item values now take nested items into account (like magazines) |
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| Oct 7, 2026 | Patch 0.9.63 This patch fixes issues found after the 0.9.62 update. Changes: Fixed AI patrol investigation getting stuck on unreachable paths (roofs etc.) Fixed corrupted textures |
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| Oct 6, 2026 | Patch 0.9.62 This patch fixes a issues found after the 0.9.61 update. Changes: Fixed drop item -> pick up -> drop again bug Fixed empty dropped item containers persisting until next interaction Inventory right-click context menu usability improvement |
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| Oct 5, 2026 | Patch 0.9.61 This patch fixes a few issues found after the 0.9.6 update and also makes small adjustments to the campaign. Changes: Fixed wounds never healing between missions. Fixed crashes or hangs caused by skills that trigger on some events during combat. Story: removed some waiting periods that caused issues while resting in hideout. Story: 3 new hideouts now become available as the story progresses. The i |
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| Oct 2, 2026 | End State update 0.9.6 {STEAM_CLAN_IMAGE}/33901438/d010da421a667c2559327adc22a61356a3334973.png This is one of the biggest updates we have done so far. Many parts of tactical combat have been improved: shooting, armor, wounds, explosives and the enemy AI. We've also made major changes to the strategic map gameplay. The campaign and the story have been refined too, with new missions, dialogue and intel. There are still m |
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| Dec 23, 2025 | Patch 0.9.2b This patch fixes a bug where magazine ammo capacity was depleting. |
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| Dec 22, 2025 | Patch 0.9.2 Changes: Resolve is disabled for now, it was having too large effect on accuracy. Stamina is prevented from going over operator's stat value. Tooltips are improved to better show where effects are coming from. {STEAM_CLAN_IMAGE}/33901438/983cfc3230c5b6b393e155ff413e176f04eca05f.png |
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| Jul 8, 2024 | End State update 0.7.0 End State update 0.7.0 is now ready and here is an overview of the main features: Skills Operators now receive skill points along with stat points when gaining a level. Skill points can be used to purchase special abilities. Currently available skills are: Revive - revive a fallen teammate. Distraction - throw a rock to make unalerted enemy investigate. Knockout - incapacitate unalerted enemy. Loc |
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| May 7, 2024 | Patch notes 0.6.1 This patch contains small bug fixes, mainly: Prone shooting & vision - there was a bug where being prone was treated the same as being behind a low cover (operators were able to see and shoot over). Strategic map UI - floating UI elements were drawn at the wrong stage. |
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| Apr 26, 2024 | End State update 0.6.0 Here is an overview of the newest update. It is mostly focused on items and looting, but the are also new missions, enemies and a lot of general improvements and bug fixes. Loot containers There are various new loot containers that can be found in missions. Each container type has a specific appropriate table of items. https://i.imgur.com/OZR7txG.pngLoot containers The main container types are: Am |
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| Apr 2, 2024 | Save game fix There was an issue where saving the game was not possible if there was an old incompatible save game present in the save folder (save games made before 0.4.0). |
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| Mar 31, 2024 | End State update 0.5.0 Here is a quick summary of what's included in this update. I wanted to write a more detailed post about these, but couldn't make it in time to publish this. So I plan to write that soon and post it here before the next update at the end of april! Content updates As mentioned in the previous post, we wanted to focus more on the content and here is a list of new levels included in the update. 2x new |
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| Feb 28, 2024 | End State Update 0.4.0 Development news So two months have passed and we are now ready to release the next update. The original plan was to release a smaller patch by the end of January and then a bigger update by the end of February, but those then merged into just one. I realize we should better communicate our timelines (and the subsequent failure to stay in those timelines). So here we go: the next update will be re |
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