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Acces anticipat Aplicația 611300
Task Force
Tracer Interactive · lansat pe 27 aug. 2022
Task Force is the ultimate tactical shooter sandbox that focuses on close quarters infantry combat. It's made by a small indie team of 3 developers that strive to create exceptional action simulation games.
Preț
—
magazinul din SUA
Recenzii
72%
304 · În mare parte pozitive
Jucători acum
0
măsurat acum 13 ore
Vârf 24 h
0
maxim înregistrat 0
Urmăritori
—
hubul comunității Steam
Proprietari (estim.)
~9,1K
4,6K – 14,6K
Activitate YouTube
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videoclipuri · 30 z—
creatori—
vizualizări · 1 anActivitate Twitch
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spectatori medii · 30 z—
ore vizionate · 30 z—
streameri · 30 zInformații produs
din PICS-ul Steam · citit acum 4 ore- Număr de schimbare
- 40.916.219 · văzut acum 4 ore
- Build public
- 26.644.734 · 13 nov. 2026 (acum 4 ore)
- Sisteme de operare
- windows
- Arhitectură
- 64 de biți
- Mărime instalare
- 33 GB · descărcare 14 GB
- Dosar de instalare
Task Force- Suport controler
- Complet
- Metacritic
- —
- Pagină web
- taskforcegame.com
- Stare lansare
- lansat
- Comunitate
- hub · Workshop · statistici
Steam Deck
NeacceptatTestat pe 9 dec. 2022, pe buildul 9.543.421
- ✕Performanță grafică neacceptată
Ramuri · 2
fiecare build pe care Steam îl oferă pentru această aplicație| Ramură | Build | Actualizat | Descriere |
|---|---|---|---|
| public | 26.644.734 | 13 nov. 2026 · acum 4 ore | |
| 0.4.2 | 10.934.264 | 20 mar. 2024 · acum 2 ani | Unreal Engine 4.23 |
Istoric builduri
fiecare id de build văzut pe o ramură (istoricul începe cu prima noastră citire)| Build | Ramură | Lansat | Văzut prima dată |
|---|---|---|---|
| 26.644.734 | public | 13 nov. 2026, 14:17 | acum 4 ore |
| 26.592.346 | public | 12 nov. 2026, 19:12 | acum 23 de ore |
| 26.510.003 | public | 7 nov. 2026, 21:05 | acum 3 zile |
| 10.934.264 | 0.4.2 | 20 mar. 2024, 23:15 | acum 3 zile |
Depozite · 5
conținutul ramurii publice| Depozit | Nume | OS | Limbă | DLC / partajat | Dimensiune | Descarcă | Manifest |
|---|---|---|---|---|---|---|---|
| 611301 | windows 64 de biți | 33 GB | 14 GB | 1453688182018828337 | |||
| 611302 | macos 64 de biți | 258 MB | 58 MB | 354792669988865584 | |||
| 611303 | linux 64 de biți | 312 MB | 67 MB | 7735460719396889166 | |||
| 228989 | windows | partajat din #228980 | — | — | |||
| 228990 | windows | partajat din #228980 | — | — |
Opțiuni de lansare · 3
| Executabil | OS | Descriere |
|---|---|---|
TaskForce.exe |
windows 64 de biți | |
TaskForce.sh |
linux | |
TaskForce.app\Contents\MacOS\TaskForce |
macos |
Limbi · 1
| Limbă | Interfață | Audio complet | Subtitrări |
|---|---|---|---|
| Engleză | ✓ | ✓ | — |
Pachete · 0
toate pacheteleÎncă niciun pachet înregistrat.
Bundle-uri · 0
toate bundle-urileNu face parte din niciun bundle cunoscut.
Numere de schimbare
toate schimbările#40.916.219 · acum 4 ore#40.913.605 · acum 5 ore#40.911.769 · acum 6 ore#40.886.042 · acum 23 de ore#40.834.263 · acum 2 zile#40.783.904 · acum 3 zile
Actualizări · note de actualizare
Anunțuri Steam marcate ca note de actualizare, legate de buildul public pe care l-au urmat
| Când | Notă | Build | Dimensiunea actualizării |
|---|---|---|---|
| 3 nov. 2026 | Task Force 0.7.7.2220 Quality of Life Update This update is all about the little things that make a match feel better: knowing who you're playing with, dealing with the players who ruin it, and fewer moments of "wait, why did it do that?" Here's what's new. A Brand New PLAYERS Screen Open the in-game menu and PLAYERS now shows everyone on the server: both teams side by side, the score, the round and the clock between t |
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| 1 nov. 2026 | Task Force 0.7.6.2216 Put Down the Mouse Task Force's menus now work entirely with a controller. Boot the game in Steam Big Picture on your TV, grab your controller, and go: find a server, set up a lobby, change your settings, challenge another team on the ladder, and jump into a match without ever reaching for a mouse or keyboard. {STEAM_CLAN_IMAGE}/30694736/05890462674801cf6d553feb96479eb4fe788f3f.gif There's nothing |
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| 13 ian. 2026 | Task Force 0.7.2.2159 This update includes support for ultrawide resolutions. The opening sequences have all been adjusted to accommodate 32:9 aspect ratios:The main menu now supports ultrawide monitors as well. Here is a comparison between the 16:9 and 32:9 variations:The in-game HUD has also been adjusted to ensure all elements are within the 16:9 portion of the screen. We do not allow the camera beyond 16:9 in third |
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| 5 ian. 2026 | Task Force 0.7.1.2156 | — | — |
| 1 nov. 2024 | Task Force 0.7.0.2124 This is probably one of the most important updates we've ever made. Not to be too overdramatic or emotional, but having an automated ladder system was the entire dream of this game from the get-go. You see, this game started off as a mod on Insurgency called Resurgence. It was a total conversion mod for Insurgency that created an entire 3rd person mode along with a robust server infrastructure tha |
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| 31 mai 2024 | Task Force 0.6.7.2078 This update includes a temporary workaround for a critical issue with accelerated paint that would cause some players with both dedicated and integrated graphics (usually laptops) to experience a "black screen" when booting the game. You would still hear the main menu music in the background shortly after the opening logo animation, but the entire game screen would remain black. We now have a work |
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| 27 mai 2024 | Task Force 0.6.6.2069 This update makes some very significant optimizations across various systems. The character rotation system, which sends quite a lot of data, has now been optimized so it no longer floods the network (as it was the first thing to start dropping in low bandwidth scenarios). The audio systems for bullet impacts and footstep sounds have also been optimized. This means footstep sounds or impact sounds |
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| 23 mai 2024 | Task Force 0.6.5.2041 This update includes a ton of new Unreal Engine 5 assets that we're testing. Here's an example of a new map we're planning for a military outpost: {STEAM_CLAN_IMAGE}/30694736/a0a6c30e51132dbb1c9568944803a027d06cd72c.jpg There's also dynamic weather that we've setup so the map is sometimes day time or night time, which will automatically enable/disable dynamic lighting such as industrial lights and |
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| 21 mai 2024 | Task Force 0.6.4.2037 This update fixes a critical bug with water volumes interacting with bullets and the new lean mechanic. If a player was leaning in water it would cause them to "go sliding" due to the lean pushaway system hitting all the water. It was also not possible to shoot through water using the current bullet mechanics. We've now corrected these issues and leaning in water should no longer be a problem and |
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| 20 mai 2024 | Task Force 0.6.3.2034 This update fixes a critical issue with water replication. There were some inconsistencies with the networking between servers and clients with these new movement mechanics, so now these issues have been addressed. We've also utilized the integrated water system that comes with the engine for determining water depth which means custom water volumes are no longer required since everything just auto |
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| 16 mai 2024 | Task Force 0.6.2.2028 This update overhauls all the animations for the new leaning system. The character will now keep their feet more planted and actually moves the weapon to the left when leaning to the left. So now your "other right" (left) can finally shoot around corners too! {STEAM_CLAN_IMAGE}/30694736/de863b7a326050b5116a58fb21b9304cbd31bdd9.gif Please note this is a slowed down view of the animation. We also ha |
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| 13 mai 2024 | Task Force 0.6.1.2015 This update includes a ton of new Unreal Engine 5 assets that we're testing. Here's an example of a new map we're planning for a petrochemical plant: {STEAM_CLAN_IMAGE}/30694736/7d3e4c8016bcb9906fac0592e81fa479c72ee792.jpg There's also dynamic weather that we've setup so the map is sometimes party cloudy, raining, or even an all out thunderstorm. {STEAM_CLAN_IMAGE}/30694736/20abb79b4ad5a5b9696460f |
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| 29 apr. 2024 | Task Force 0.6.0.2001 This update changes the default renderer from DirectX 12 to DirectX 11. We're making this change because after extensive testing we've determined that the game runs smoother this way without really losing too many new UE5 features that we don't necessarily need right now. That's because we value performance much more than graphics, even though we want to make a game that still has good graphics. S |
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| 23 apr. 2024 | Task Force 0.5.16.1986 This update makes some significant performance enhancements to the user interface system. We are now using something called "accelerated paint" in order to provide a much more responsive and snappier UI. However this system is currently only in place for DirectX 11 and is not finalized on DirectX 12, which means you would have to manually switch into this graphics mode for the time being. However |
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| 19 apr. 2024 | Task Force 0.5.15.1980 This update adjusts a lot of settings for Lumen Global Illumination and Reflections. We've carefully tuned some default engine settings which should fix a lot of issues with existing maps and things being a bit too dark. There is now a significant amount of indoor lighting to prevent things from over-darkening along with some boosting to texture colors. There's also an important fix for auto-expos |
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